Sony and PlayStation are gearing up to release Ghost of Yōtei: Complete Edition, a refreshed version of the 2025 open-world action hit, on 1st October 2026 for the PS5. This new edition comes packed with additional features and content not seen in its initial launch.
Enhancements and Additions
The Complete Edition mirrors the format of Ghost of Tsushima: Director’s Cut, offering a comprehensive package that includes the Legends online co-op mode, items from the original Digital Deluxe Edition, fresh music tracks in Watanabe Mode, as well as new Photo Mode stamps and cosmetics for New Game Plus. Players will also have the opportunity to earn new Trophies.
The most significant new feature is the Most Wanted mode, which introduces a roguelike survival experience. Within this mode, players take on bounties, eliminating foes to become more powerful and gather additional resources. This progression unlocks new playable characters, each with unique weapon specializations. This feature bears resemblance to the No Return mode from The Last of Us Part 2 Remastered.
New Narrative Content
Ghost of Yōtei: Complete Edition also expands its narrative with the bonus episode “Echoes of Sekigahara.” This episode promises a fresh storyline featuring new locales and characters. The narrative interweaves present-day events with flashbacks to protagonist Atsu’s experiences at the Battle of Sekigahara. In the present story, players explore a new valley home to The Snake’s former gang, the Vipers. The episode introduces new adversaries, heavy weapons, armour sets, dyes, and more.
Upgrade Option for Existing Owners
Existing owners of Ghost of Yōtei don’t need to repurchase the whole game to enjoy this new content. For those who have already bought the game on their PS5 accounts, an upgrade to the Complete Edition is available for £11.99/$14.99. This ‘top-up’ system is a practice Sony has previously implemented, although it has garnered mixed responses.
In a review of the game, Chris Tapsell highlighted Sucker Punch’s sequel for its engaging swordplay and emotive storytelling. While suggesting the game might benefit from a more streamlined, linear format, he praised its unique lo-fi mode despite other criticisms.
Reporting based on coverage first published by eurogamer.net.
