Upcoming RPG, The Blood of Dawnwalker, will not feature a 60fps mode on next-gen consoles PS5 and Xbox Series X/S, as confirmed in recent gameplay footage revealed by developer Rebel Wolves and publisher Bandai Namco. The game is scheduled for release on 3rd September.
Graphics Modes Unveiled
Players on both PS5 and Xbox Series X/S will have access to two graphics modes: Quality Mode, which operates at 30fps with dynamic 4K resolution, and Balanced Mode, which aims for 40fps at the same resolution. The PS5 Pro will offer these frame rates and resolution but promises enhanced visual fidelity across both settings.
Fan Reactions to Performance Limits
The lack of a 60fps option has sparked some disappointment among gamers, with many expressing their wishes for a post-launch performance patch. Some fans voiced their preference for a lower-resolution mode that could accommodate 60fps rather than being restricted to 40fps at 4K. Comments on YouTube echoed this sentiment, with one user stating, “60 fps on Pro? Cmon guys,” while another remarked, “It’s 2026, 60 fps is the bare minimum at this point.”
Insights from the Team
The Blood of Dawnwalker is helmed by Konrad Tomaszkiewicz, known for his work as game director on The Witcher 3 and his roles in Cyberpunk 2077. Recent hands-on sessions with the game have been met with positive feedback, with particular praise for its deep combat system and intriguing mechanics around sandbox freedom and time management. The game is anticipated to be one of the standout RPGs of recent years and may become another notable success.
Reporting based on coverage first published by eurogamer.net.
