The global launch of Aion 2 is imminent, building anticipation among players worldwide after it was previously released in Korea and Taiwan around a year ago. The game has already become a significant presence on Steam, featuring prominently among the most played titles.
Strong Performance on Steam Charts
Aion 2 has notably surged to the top of Steam’s Top Sellers list. Although the game is predominantly free-to-play, current players are required to purchase early access through one of several available founders’ packs. The most affordable of these packs is priced at £18.49 and includes a variety of in-game items such as cosmetics and consumables.
Due to these founders’ packs, Aion 2 has achieved impressive sales, outperforming other notable titles in terms of revenue, including EA FC 27, Ace Combat 8: Wings of Theve, and Gears of War: E-Day during the week.
Player Engagement Ahead of Full Release
Despite the game currently being in early access, Aion 2 has already captured significant player interest. According to Steam’s Most Played chart, it holds the ninth spot, placing it above popular games like Delta Force and Delta Lock. However, it remains behind top contenders such as PUBG, Apex Legends, and the recent hit Wardogs.
The game’s position is expected to rise further once it becomes widely available to all players, as the official launch will also make it free to play for everyone.
Gameplay Experience and Features
Aion 2 offers a typical MMORPG experience but distinguishes itself with unique features and mechanics. The combat system integrates elements from both traditional tab-targeting and more action-oriented styles akin to those in Black Desert Online. Players can look forward to collecting numerous items, aiming for over 1,100 achievements, and participating in both PvP and PvE events.
The original Aion, reviewed by Eurogamer in 2009, was hailed as a popular Korean MMO back then. With Aion 2 striving to uphold that legacy, players are eager to dive into its expansive and engaging world.
Reporting based on coverage first published by eurogamer.net.
